Forgotten Will
Forgotten Will is the current game that I am working on alongside one partner. I am working on it for my Studio class, and will continue to work on it in Studio II, making this my senior project. The game itself is an action-adventure game where you battle monsters and try to stop a great evil that is soon to awaken. Exploration is rewarded through finding treasure, and dungeons can be delved to get key items. Dungeons have puzzles and are filled with tougher monsters, but do reward the player more.
This game is currently in development. For our class, myself and my partner have a development blog here: https://christopherplummer9.wixsite.com/forgottenwill
Engine: Unity
Runthrough Video
This video was recorded as our final showcase for Studio II. It runs through and shows off all of the content of the game.
Puzzles
The player will need to solve puzzles, usually found in dungeons, in order to progress. Here is an example of the player pushing a box, an interaction that can be turned into a puzzle.
Dungeons
Dungeons are leftover from an ancient civilization. The player can explore them to find artifacts used to stop the evil from awakening. They can also find treasure and tools to aid them in their journey.