Nauntlet
This solo project’s goal was to remake a classic arcade game. I chose to remake Gauntlet. The game includes 4 different classes you’re able to play and the game supports four players. Like in the original game the player fights through levels where enemies have spawners that must be destroyed. The player can collect treasure to increase their score, keys to open locked doors and food/potions to heal their health that constantly ticks down. The game also saves high scores.
Engine: Unity
Keys and Potions
Keys can be found and used to unlock locked doors. Potions will heal the player. It is important to find these as the player’s health is constantly ticking down, even if they are not taking damage from enemies.
Multiplayer
The game allows players with controllers to drop in during the game by pressing start and selecting their character. Players can choose the same class. Their keys and score are tracked separately.
High Scores
After a player dies in the game they are allowed to input their initials. After doing so their high score gets saved. If it falls within the top 10 it is shown in the top 10 list of the main menu. Each player in a multiplayer game tracks their own score separately and inputs their own initials.